FANDOM


Arc Empty

Arc is the third map available to players; unlocked after beating Bridge.

Description Edit

Arc is aesthetically similar to Bridge. It seems to be some sort of floating platform in the sky.

Arc is layed out as two large squareish sections connected in one of their corners, and two side paths also connecting them. No blocks may be placed along the side paths. The spawn points are near to one of the corners of the first square, in the southwest, while the core is located at the opposite corner of the second square in the northeast.. The default teleport location is located on a slightly raised platform near the center of the grid, which can make for a good sniping location.

There are two ground spawn points, one to the south and one to the west. They are both located at the ends of long bridges. The southern one dips down below the horizon, and is very straight, Monsters coming from the western spawn point can be seen much sooner. The southern path is much straighter, and as a result, will be crossed by chargers much more quickly.

The air spawn points are actually located below the playing field, which causes the flying monsters to 'rise up' along the sides. This also means that players will not get much of an opportunity to snipe at flying monsters from a large distance, as compared to Bridge.

See also Arc Maze Designs for discussion and examples of Arc layout designs.

TowersEdit

The following is a list of towers available on Arc in single player:

Achievements Edit

Safe at Last
Safe at Last
Survive all the waves on Arc.
A Walk in the pARC
A Walk in the pARC
Survive all the waves on Arc on Insane difficulty.
Fully Covered
Fully Covered
Build one of each Tower on Arc.
Meet the President
Meet the President on Arc.
The Monument
This is a secret achievement, can you unlock it?
Predator
Shoot 12 Strawberry Fishes.

Easter Eggs Edit

Klon 116 (Immersion) [1]

Single-player waves

In single player, the enemies that spawn are predefined. The following table shows the enemies that are encountered and how many resources at the end of each wave. If a checkpoint exists at the beginning of the wave, then its number will be shown in bold.

Wave Enemies Income
1 36 Walkers 30
2 70 Runners 60
3 8 Bobble Heads 90
4 24 Chargers 120
5 21 Tanks 150
6 36 Spore Pods 180
7 36 Walkers + 18 Hoverers 210
8 21 Tanks + 3 Soakers 240
9 8 Blockers 270
10 36 Walkers + 8 Bobble Heads 300
11 90 Runners 330
12 26 Dodgers 360
13 24 Chargers + 18 Hoverers 390
14 8 Blockers + 3 Soakers 420
15 6 Big Walkers 450
16 45 Runners + 21 Tanks 480
17 24 Chargers + 3 Soakers 480
18 36 Spore Pods + 16 Gliders 480
19 36 Walkers + 6 Big Walkers 480
20 45 Runners + 6 Blockers 480
21 8 Bobble Heads + 3 Soakers 480
22 18 Hoverers + 36 Spore Pods 480
23 24 Chargers + 21 Tanks 480
24 16 Gliders + 26 Dodgers 480
25 36 Walkers + 45 Runners 480
26 6 Big Walkers + 3 Soakers 480
27 8 Bobble Heads + 18 Hoverers 480
28 8 Hoverers + 18 Tanks 480
29 8 Blockers + 8 Bobble Heads 480
30 26 Dodgers + 6 Big Walkers 480


Sanctum

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.