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Arc Mazes

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This isn't the page to look for maze designs, for that you should go to Arc Maze Designs. On this page new layouts and ways to view maze designs can be tried out. This to avoid messing too much with the actual wikia page that people use to look for maze designs.

LegendEdit

The mazes that will be drawn on this page will be containing the following items.

Non-buildable area
Non-buildable path
Buildable path
Essential block location
Optional block location
X
Core area
C


Wave MazeEdit

C
X X
X
X X
X X
X
X X
X X
X
Summary
Minimum blocks 36
Maximum blocks 49
Path 98
Turns 60
Strengths
  • Uses both walkways
  • Long path
  • Good against chargers
  • Cheap to start up (alot of optional blocks)
Weaknesses
  • Difficult to navigate

Wave MazeEdit

C
X X
X
X X
X
Summary
Minimum blocks 41
Maximum blocks 47
Path 100
Turns 56
Strengths
  • Uses both walkways
  • Very long path
  • Decent against chargers
Weaknesses
  • Begin is hard to navigate
C
L15
L14 L16 G11
S1 T1 G8 G9 G10
L11 L12 L13 S3 S1 F32 F31 F30
S4 F34 F33 G7 F29
L10 S5 F35 S7 F27 F28
L9 S6 F36 S8 F26
F12 F13 F14 A1 L8 F37 S9 F25
F11 L6 F15 F16 L7 M1 M2
G6 F10 F9 L5 F17 F18 M3 M4
G5 F8 F7 L4 F19 F20 A2
G4 F6 F5 L3 F21 F22
G3 F4 F3 L2 F23
G2 F2 L1 F24
G1 F1


The same maze but with turret and field locations drawn in. This should go combined with a detailed description on how to build this maze wave for wave.

Currently:

  • T = televator
  • G = gatling
  • S = scatter
  • L = lightning
  • F = slowfield
  • M = mortar
  • A = anti-air

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